

We also want to prioritize our rate of grinding Energy and and Experience. Remember we are focusing on farming resrouces first before going for damage. So, if you don’t have the patience or just want to spend a few Energy here and there, the following order is how I would do it: However, the first couple of levels are pretty cheap, but the evolution covers more ground with a single exchange of Energy at a better value return. You really should be using it to evolve your monsters first. Ultimately, your goal in all this is to try and hit the jackpot.įirst off, all research costs Energy to upgrade. If you don’t get anything good in the mix, I wouldn’t feel bad about trying it once more. Taking all of this into account, waiting to roll 50 artifacts once hitting wave 2500 seems like a pretty good bargain to me. it takes 2400 waves to max out all artifacts with a level cap. Then we have the final 5th tier unlocking at wave 2000 with 5 artifacts with unlimited levels. Tier 4 comes around wave 1000, but doesn’t have an artifact with limitless power. Disregarding the artifact with no limit, it takes 600 more to max the rest. Not only that, tier 3 introduces the first artifact that doesn’t have a limit on its maximum level. Another 650 waves later you can max out the artifacts in tier 2, but tier 3 unlocks at wave 500. Hence, I suggest waiting until passing wave 2000 before you throw the dice.Īt 600 waves you can max out all the artifacts at tier 1, but tier 2 unlocks after passing wave 200. However, they will only shuffle around among the tiers that you currently have unlocked. The first 20 you come across won’t be worth showcasing in a museum, but it’s possible to reroll in order to swap them for better ones. Unfortunately, this is where you don’t get to decide what gets upgraded. It’s true that after every 10 waves complete towards your highest awards a chest holding a precious artifact inside. Plus, you’ll probably want to save up the energy to purchase monster evolutions, or for a bit of research.
IDLE MONSTER TD BEST MONSTERS UPGRADE
After this mark, the cost to upgrade a single spell level might be too much to bear at this time. it’s kind of a pointless spell unless it’s upgraded to max anyways. Death Awaits 1-3 reason for being last is because it’s effectiveness is based on enemy remaining hp and only half as good on bosses.only effective while Eagle Eye is also active. Heavy Weapons 1-4 pretty worthless spell unless your monsters are able to land crits.Eagle Eye 1-4 won’t really help come into effect until later when monsters have their own ability to crit, or when this spell is upgraded to max.Freeze 1-3 stop an enemy soldier that slips through the cracks to give a bit of extra time to slay him.Battle Roar 1-3 output more DPS on soldiers with higher HP.Strength Boost 1-7 paired with rain of fire might be able to pass another set of waves.Rain of Fire 1-6 now able to defeat those hard-to-kill bosses on wave 10.Rags to Riches 1-5 provide more gold to level damage tower to reach higher waves.Time Warp 1-3 help increase the active time rate of earning resources while active.Mastership 1-5 it will require increasingly more experience to evolve which will take longer than the energy farm.Power Source 1-3 it’s the most expensive, but its reason makes sense to earn back what you spent faster.Then spend roughly 1000 Energy through each spell in the following order: Start by at least unlocking the ability to cast each spell. You’ll soon realize when there is a point that crits are more powerful than raw damage, but because that doesn’t happen until late game, Here are my recommendations: However, combat spells may seem to be helping early on, but the 4 buff spells will provide a better advantage post wave 2500. They will in return provide better drops from active play bonuses. While all resource spells with auto-cast should be used at all times, trying to reach higher waves later will have you wanting to get a little extra help by unlocking the others as well. Since you can only have 4 spells active at one time, it is pointless to waste gems to purchase auto-cast for any combat or buff spells. Along with the other resource spells, you’ll also want to purchase the auto-cast perk with them. Because all spells unlock and upgrade with energy, it makes sense to start with Power Source first.
